

The Blender organization and the community of are committed to remain an independent force to ensure that old and new ways of creating 3D experiences - whether film, games or xr - are freely and openly accessible for everyone, disregarding where you come from. For that reason, it is too important to leave only to businesses and shareholder driven practices. Every large player in the tech industry is anticipating this development. In the coming decade it will influence how we communicate and interact with each other and the world. 3D technology is an undeniable part of our lives. In many ways 3D has become mainstream now. Blender Foundation today announces the release of Blender 3.0, to mark the beginning of a new era for open source 2D/3D content creation.
